Trap Cards (Japanese: カード Torappu Kādo) are cards with purple-colored borders that have various effects. Unless stated otherwise, a Trap Card must first be Set and can only be activated after the current turn has finished. After that, it may be activated during either player's turn.
Trap Cards may be chained to Magic Cards, other Trap Cards, or to the effects of Effect Monsters.
Users[]
List of Trap Cards[]
For the list of Trap Cards, see "Category:Trap Cards"
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Duel terms | Activate • Advance Summon • Attack and effect names • Card effect • Counter • Deck • Draw • Duel • Effect Monster • Exclude • Extra Deck • Extra Monster Zone • Fusion Material • Fusion Monster • Fusion Summon • Graveyard • Level • Link Marker • Link Material • Link Monster • Link Point • Link Number • Link State • Link Summon • LP • Magic Card • Monster Card • Normal Monster • Normal Summon • Phase (Battle Phase • Draw Phase • End Phase • Main Phase • Main Phase 1 • Main Phase 2 • Standby Phase) • Release • Reverse • Reverse Effect • Reverse Monster • Reverse Summon • Ritual Monster • Ritual Summon • Set • Skill • Special Summon • Speed Duel • Summon • Synchro Material • Synchro Monster • Synchro Summon • Trap Card • Token Monster • Tuner • Turn • Xyz Material (Overlay Unit) • Xyz Monster • Xyz Summon |